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Outriders directx 12
Outriders directx 12




outriders directx 12

The cover system has also been improved, though the specifics how how were not detailed.

OUTRIDERS DIRECTX 12 UPDATE

Outriders - 1 Week To Launch - Dev Update from outridersĬrossplay and DirectX 12 are also being enabled by default for PC players, though for console players, crossplay will be added in a future update. There are plenty of balancing related updates as well for enemies, loot, mods, and more. The list is quite extensive, prompting various threads to pop up for bigger discussions, but highlights include content bug fixes including certain perks on legendary gear not triggering as expected. Over on the Outriders subReddit, the team has finally revealed all of the various changes that have been made to the launch version of the game thanks to things discovered player players from the demo. RELATED: New Outriders Trailer Showcases The Hostile World of Enoch Not only has the large number of downloads and active players helped the studio update its backend servers and systems to prepare for the April 1 launch, other feedback from players have helped shed a light on certain elements which may have gone previously missed such as the controversial cover system. In a surprising move, the Outriders demo received multiple updates over the past month, some to fix various bugs like the infamous inventory wipe issue, while others changed or improved functionality. The demo period also seems to have helped People Can Fly as player feedback throughout helped further shape the experience.

outriders directx 12

Incorporating the first few story missions and initial boss fight, the demo gives players plenty of freedom to experiment with all four classes, loot, and the RPG style skill trees. Following multiple delays, Square Enix and People Can Fly put together an Outriders demo for interested players to try out back in February.






Outriders directx 12